Files
squashfs/writer_fragment.go
T
2021-02-25 06:22:57 -06:00

109 lines
2.5 KiB
Go

package squashfs
import (
"bytes"
"io"
)
type fragment struct {
w *Writer
files []*fileHolder
sizes []uint32
}
func (f *fragment) sizeLeft() uint32 {
totalSize := uint32(0)
for _, siz := range f.sizes {
totalSize += siz
}
return f.w.BlockSize - uint32(totalSize)
}
func (f *fragment) addFragment(fil *fileHolder) {
//SizeLeft should already be checked
fil.fragOffset = len(f.files)
f.files = append(f.files, fil)
f.sizes = append(f.sizes, fil.blockSizes[len(fil.blockSizes)-1])
}
//TODO: give info about the frags for the frag table.
func (w *Writer) writeFragments(write io.WriterAt, off int64) (curOffset int64, err error) {
curOffset = off
var buf bytes.Buffer
var byts []byte
var n int
for _, frag := range w.frags {
blockOffset := 0
for i, fil := range frag.files {
_, err = io.CopyN(&buf, fil.reader, int64(frag.sizes[i]))
if err != nil {
return
}
fil.fragOffset = blockOffset
blockOffset += int(frag.sizes[i])
}
if !w.Flags.UncompressedFragments && w.compressor != nil {
byts, err = w.compressor.Compress(buf.Bytes())
if err != nil {
return
}
} else {
byts = buf.Bytes()
}
n, err = write.WriteAt(byts, curOffset)
curOffset += int64(n)
if err != nil {
return
}
buf.Reset()
}
return
}
func (w *Writer) addToFragments(fil *fileHolder) {
fragSize := fil.blockSizes[len(fil.blockSizes)-1]
//only fragment if the final block is less then 80% of a full block or AlwaysFragment
if w.Flags.AlwaysFragment || fragSize < uint32(float32(w.BlockSize)*0.8) {
var possibleFrags []int
for i := range w.frags {
left := w.frags[i].sizeLeft()
if left == fragSize {
fil.fragIndex = i
w.frags[i].addFragment(fil)
return
} else if left > fragSize {
possibleFrags = append(possibleFrags, i)
}
}
if len(possibleFrags) > 0 {
fil.fragIndex = possibleFrags[0]
} else {
fil.fragIndex = len(w.frags)
w.frags = append(w.frags, fragment{
w: w,
files: []*fileHolder{fil},
sizes: []uint32{fragSize},
})
}
}
}
func (w *Writer) calculateFragsAndBlockSizes() {
for _, files := range w.structure {
for i := range files {
files[i].fragIndex = -1
files[i].blockSizes = make([]uint32, files[i].size/uint64(w.BlockSize))
for j := range files[i].blockSizes {
files[i].blockSizes[j] = w.BlockSize
}
fragSize := uint32(files[i].size % uint64(w.BlockSize))
if fragSize > 0 {
files[i].blockSizes = append(files[i].blockSizes, fragSize)
if !w.Flags.NoFragments {
w.addToFragments(files[i])
}
}
}
}
}