fix: use correct count when reading fragments
Signed-off-by: Adam Hughes <9903835+tri-adam@users.noreply.github.com>
This commit is contained in:
@@ -96,20 +96,20 @@ func NewReader(r io.ReaderAt) (*Reader, error) {
|
||||
return nil, err
|
||||
}
|
||||
} else {
|
||||
toRead := squash.s.IdCount
|
||||
var curRead uint16
|
||||
toRead := squash.s.FragCount
|
||||
var curRead uint32
|
||||
var tmp []fragEntry
|
||||
var rdr *metadata.Reader
|
||||
var offset int
|
||||
for i := range fragOffsets {
|
||||
curRead = uint16(math.Min(512, float64(toRead)))
|
||||
curRead = uint32(math.Min(512, float64(toRead)))
|
||||
tmp = make([]fragEntry, curRead)
|
||||
rdr = metadata.NewReader(toreader.NewReader(r, int64(fragOffsets[i])), squash.d)
|
||||
err = binary.Read(rdr, binary.LittleEndian, &tmp)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
offset = int(squash.s.IdCount - toRead)
|
||||
offset = int(squash.s.FragCount - toRead)
|
||||
for i := range tmp {
|
||||
squash.fragEntries[offset+i] = tmp[i]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user