261 lines
6.4 KiB
Go
261 lines
6.4 KiB
Go
package ui
|
|
|
|
import (
|
|
"image/color"
|
|
"time"
|
|
|
|
rl "github.com/gen2brain/raylib-go/raylib"
|
|
)
|
|
|
|
// A rectangle with borders.
|
|
// Default only has black borders.
|
|
type Rect struct {
|
|
x int32
|
|
y int32
|
|
h int32
|
|
w int32
|
|
radius int32
|
|
reload bool
|
|
shown bool
|
|
rendering bool
|
|
|
|
borderWidth int32
|
|
borderColor color.RGBA
|
|
fillColor color.RGBA
|
|
|
|
curTweens map[string]*Tween
|
|
tex rl.RenderTexture2D
|
|
}
|
|
|
|
func NewRect(x, y, height, width int32) *Rect {
|
|
r := &Rect{
|
|
x: x,
|
|
y: y,
|
|
h: height,
|
|
w: width,
|
|
radius: 0,
|
|
borderWidth: 2,
|
|
borderColor: rl.Black,
|
|
fillColor: rl.Blank,
|
|
reload: true,
|
|
curTweens: make(map[string]*Tween),
|
|
}
|
|
r.tex = rl.LoadRenderTexture(width, height)
|
|
rl.SetTextureFilter(r.tex.Texture, rl.FilterAnisotropic8x|rl.FilterBilinear)
|
|
return r
|
|
}
|
|
|
|
func (r *Rect) Copy() *Rect {
|
|
return &Rect{
|
|
x: r.x,
|
|
y: r.y,
|
|
h: r.h,
|
|
w: r.w,
|
|
radius: r.radius,
|
|
borderWidth: r.borderWidth,
|
|
borderColor: r.borderColor,
|
|
fillColor: r.fillColor,
|
|
}
|
|
}
|
|
|
|
func (r *Rect) addTween(key string, old, new int32) {
|
|
r.curTweens[key] = NewTween(old, new, 1000*time.Millisecond)
|
|
}
|
|
|
|
func (r *Rect) SetPosition(x, y int32) {
|
|
if !r.shown {
|
|
r.x, r.y = x, y
|
|
return
|
|
}
|
|
if r.x != x {
|
|
r.addTween("x", r.x, x)
|
|
}
|
|
if r.y != y {
|
|
r.addTween("y", r.y, y)
|
|
}
|
|
}
|
|
|
|
func (r *Rect) SetSize(h, w int32) {
|
|
if !r.shown {
|
|
r.h, r.w = h, w
|
|
return
|
|
}
|
|
if r.h != h {
|
|
r.addTween("h", r.h, h)
|
|
r.reload = true
|
|
}
|
|
if r.w != w {
|
|
r.addTween("w", r.w, w)
|
|
r.reload = true
|
|
}
|
|
}
|
|
|
|
func (r *Rect) SetBorderRadius(radius int32) {
|
|
if !r.shown {
|
|
r.radius = radius
|
|
return
|
|
}
|
|
if r.radius != radius {
|
|
r.addTween("radius", r.radius, radius)
|
|
r.reload = true
|
|
}
|
|
}
|
|
|
|
func (r *Rect) SetBorderWidth(w int32) {
|
|
if !r.shown {
|
|
r.borderWidth = w
|
|
return
|
|
}
|
|
if r.borderWidth != w {
|
|
r.addTween("borderWidth", r.borderWidth, w)
|
|
r.reload = true
|
|
}
|
|
}
|
|
|
|
func (r *Rect) SetBorderColor(c color.RGBA) {
|
|
if r.borderColor != c {
|
|
r.reload = true
|
|
}
|
|
r.borderColor = c
|
|
}
|
|
|
|
func (r *Rect) SetFillColor(c color.RGBA) {
|
|
if r.fillColor != c {
|
|
r.reload = true
|
|
}
|
|
r.fillColor = c
|
|
}
|
|
|
|
func (r *Rect) Draw() {
|
|
r.shown = true
|
|
if !r.reload && len(r.curTweens) == 0 {
|
|
rl.DrawTextureEx(r.tex.Texture, rl.NewVector2(float32(r.x), float32(r.y)), 0, 1, rl.White)
|
|
return
|
|
}
|
|
var curRect *Rect
|
|
updateTex := false
|
|
if len(r.curTweens) != 0 {
|
|
curRect = r.Copy()
|
|
tween, ok := r.curTweens["x"]
|
|
if ok {
|
|
curRect.x = tween.CurVal()
|
|
if tween.Ended() {
|
|
r.x = curRect.x
|
|
delete(r.curTweens, "x")
|
|
}
|
|
}
|
|
tween, ok = r.curTweens["y"]
|
|
if ok {
|
|
curRect.y = tween.CurVal()
|
|
if tween.Ended() {
|
|
r.y = curRect.y
|
|
delete(r.curTweens, "y")
|
|
}
|
|
}
|
|
tween, ok = r.curTweens["h"]
|
|
if ok {
|
|
curRect.h = tween.CurVal()
|
|
if curRect.h != r.h {
|
|
updateTex = true
|
|
}
|
|
if tween.Ended() {
|
|
r.h = curRect.h
|
|
delete(r.curTweens, "h")
|
|
}
|
|
}
|
|
tween, ok = r.curTweens["w"]
|
|
if ok {
|
|
curRect.w = tween.CurVal()
|
|
if curRect.w != r.w {
|
|
updateTex = true
|
|
}
|
|
if tween.Ended() {
|
|
r.w = curRect.w
|
|
delete(r.curTweens, "w")
|
|
}
|
|
}
|
|
tween, ok = r.curTweens["radius"]
|
|
if ok {
|
|
curRect.radius = tween.CurVal()
|
|
if curRect.radius != r.radius {
|
|
updateTex = true
|
|
}
|
|
if tween.Ended() {
|
|
r.radius = curRect.radius
|
|
delete(r.curTweens, "radius")
|
|
}
|
|
}
|
|
tween, ok = r.curTweens["borderWidth"]
|
|
if ok {
|
|
curRect.borderWidth = tween.CurVal()
|
|
if curRect.borderWidth != r.borderWidth {
|
|
updateTex = true
|
|
}
|
|
if tween.Ended() {
|
|
r.borderWidth = curRect.borderWidth
|
|
delete(r.curTweens, "borderWidth")
|
|
}
|
|
}
|
|
} else {
|
|
curRect = r
|
|
}
|
|
if r.reload || updateTex {
|
|
// rl.UnloadTexture(r.tex)
|
|
// r.tex = rl.LoadTextureFromImage(curRect.buildImage())
|
|
// rl.UpdateTexture(r.tex, rl.LoadImageColors(curRect.buildImage()))
|
|
rl.BeginTextureMode(r.tex)
|
|
curRect.drawTexture()
|
|
rl.EndTextureMode()
|
|
}
|
|
rl.DrawTexturePro(r.tex.Texture, rl.NewRectangle(0, 0, float32(curRect.w), float32(curRect.h)), rl.NewRectangle(float32(curRect.x), float32(curRect.y), float32(curRect.w), float32(curRect.h)), rl.NewVector2(0, 0), 0, rl.White)
|
|
// rl.DrawTextureEx(r.tex.Texture, rl.NewVector2(float32(curRect.x), float32(curRect.y)), 0, 1, rl.White)
|
|
r.reload = false
|
|
}
|
|
|
|
func (r Rect) drawTexture() {
|
|
rl.ClearBackground(rl.Blank)
|
|
// Filled areas
|
|
if r.fillColor != rl.Blank {
|
|
rl.DrawRectangle(r.radius, 0, (r.w - (2 * r.radius)), r.h, r.fillColor)
|
|
if r.radius > 0 {
|
|
rl.DrawRectangle((r.w - r.radius), r.radius, r.radius, (r.h - (2 * r.radius)), r.fillColor)
|
|
rl.DrawRectangle(0, r.radius, r.radius, (r.h - (2 * r.radius)), r.fillColor)
|
|
}
|
|
}
|
|
|
|
if r.borderColor != rl.Blank {
|
|
// Horizontal lines
|
|
rl.DrawRectangle(r.radius, 0, (r.w - (2 * r.radius)), r.borderWidth, r.borderColor)
|
|
rl.DrawRectangle(r.radius, (r.h)-(r.borderWidth), (r.w - (2 * r.radius)), r.borderWidth, r.borderColor)
|
|
// Vertical lines
|
|
rl.DrawRectangle(0, r.radius, r.borderWidth, (r.h - (2 * r.radius)), r.borderColor)
|
|
rl.DrawRectangle((r.w)-(r.borderWidth), r.radius, r.borderWidth, (r.h - (2 * r.radius)), r.borderColor)
|
|
}
|
|
if r.radius > 0 {
|
|
r.placeCorners()
|
|
}
|
|
}
|
|
|
|
func (r Rect) placeCorners() {
|
|
//bl
|
|
if r.borderWidth > 0 {
|
|
rl.DrawRing(rl.NewVector2(float32(r.radius), float32(r.radius)), float32(r.radius-r.borderWidth), float32(r.radius), 180, 270, 20, r.borderColor)
|
|
}
|
|
rl.DrawCircleSector(rl.NewVector2(float32(r.radius), float32(r.radius)), float32(r.radius-r.borderWidth), 180, 270, 20, r.fillColor)
|
|
//tl
|
|
if r.borderWidth > 0 {
|
|
rl.DrawRing(rl.NewVector2(float32(r.radius), float32(r.h-r.radius)), float32(r.radius-r.borderWidth), float32(r.radius), 90, 180, 20, r.borderColor)
|
|
}
|
|
rl.DrawCircleSector(rl.NewVector2(float32(r.radius), float32(r.h-r.radius)), float32(r.radius-r.borderWidth), 90, 180, 20, r.fillColor)
|
|
//tr
|
|
if r.borderWidth > 0 {
|
|
rl.DrawRing(rl.NewVector2(float32(r.w-r.radius), float32(r.h-r.radius)), float32(r.radius-r.borderWidth), float32(r.radius), 0, 90, 20, r.borderColor)
|
|
}
|
|
rl.DrawCircleSector(rl.NewVector2(float32(r.w-r.radius), float32(r.h-r.radius)), float32(r.radius-r.borderWidth), 0, 90, 20, r.fillColor)
|
|
//br
|
|
if r.borderWidth > 0 {
|
|
rl.DrawRing(rl.NewVector2(float32(r.w-r.radius), float32(r.radius)), float32(r.radius-r.borderWidth), float32(r.radius), 270, 360, 20, r.borderColor)
|
|
}
|
|
rl.DrawCircleSector(rl.NewVector2(float32(r.w-r.radius), float32(r.radius)), float32(r.radius-r.borderWidth), 270, 360, 20, r.fillColor)
|
|
}
|