Started work on stateful decompression
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@@ -0,0 +1,119 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const c = @import("c.zig").c;
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const DCtx = c.ZSTD_DCtx;
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const Self = @This();
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alloc: std.mem.Allocator,
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ctx: std.AutoHashMap(std.Thread.Id, DCtx),
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pub fn init(alloc: std.mem.Allocator) !Self {
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return .{
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.alloc = alloc,
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.ctx = .init(alloc),
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};
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}
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pub fn deinit(self: Self) void {
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var iter = self.ctx.keyIterator();
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while (iter.next()) |key| {
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_ = c.ZSTD_freeDCtx(self.ctx.getPtr(key));
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}
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self.ctx.deinit(self.alloc);
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}
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pub fn decompress(self: *Self, in: []u8, out: []u8) ZstdError!usize {
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const ctx = try self.getOrCreate();
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const res = c.ZSTD_decompressDCtx(ctx, out.ptr, out.len, in.ptr, in.len);
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try checkError(res);
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return res;
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}
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inline fn getOrCreate(self: *Self) ZstdError!*DCtx {
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const res = try self.ctx.getOrPut(std.Thread.getCurrentId());
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if (res.found_existing) {
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try checkError(c.ZSTD_DCtx_reset(res.value_ptr, c.ZSTD_reset_session_only));
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return res.value_ptr;
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}
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res.value_ptr.* = c.ZSTD_createDCtx() orelse return ZstdError.OutOfMemory;
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return res.value_ptr;
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}
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fn stateless(alloc: std.mem.Allocator, in: []u8, out: []u8) anyerror!usize {
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_ = alloc;
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const res = c.ZSTD_decompress(out.ptr, out.len, in.ptr, in.len);
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try checkError(res);
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return res;
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}
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inline fn checkError(res: usize) !void {
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if (res == 0) return;
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if (c.ZSTD_isError(res) == 0) return;
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return switch (c.ZSTD_getErrorCode(res)) {
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c.ZSTD_error_prefix_unknown => ZstdError.PrefixUnknown,
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c.ZSTD_error_version_unsupported => ZstdError.VersionUnsupported,
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c.ZSTD_error_frameParameter_unsupported => ZstdError.FrameParameterUnsupported,
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c.ZSTD_error_frameParameter_windowTooLarge => ZstdError.FrameParameterWindowTooLarge,
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c.ZSTD_error_corruption_detected => ZstdError.CorruptionDetected,
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c.ZSTD_error_checksum_wrong => ZstdError.ChecksumWrong,
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c.ZSTD_error_literals_headerWrong => ZstdError.LiteralsHeaderWrong,
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c.ZSTD_error_dictionary_corrupted => ZstdError.DictionaryCorrupted,
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c.ZSTD_error_dictionary_wrong => ZstdError.DictionaryWrong,
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c.ZSTD_error_dictionaryCreation_failed => ZstdError.DictionaryCreationFailed,
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c.ZSTD_error_parameter_unsupported => ZstdError.ParameterUnsupported,
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c.ZSTD_error_parameter_combination_unsupported => ZstdError.ParameterCombinationUnsupported,
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c.ZSTD_error_parameter_outOfBound => ZstdError.ParameterOutOfBound,
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c.ZSTD_error_tableLog_tooLarge => ZstdError.TableLogTooLarge,
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c.ZSTD_error_maxSymbolValue_tooLarge => ZstdError.MaxSymbolValueTooLarge,
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c.ZSTD_error_maxSymbolValue_tooSmall => ZstdError.MaxSymbolValueTooSmall,
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c.ZSTD_error_stabilityCondition_notRespected => ZstdError.StabilityConditionNotRespected,
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c.ZSTD_error_stage_wrong => ZstdError.StageWrong,
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c.ZSTD_error_init_missing => ZstdError.InitMissing,
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c.ZSTD_error_memory_allocation => ZstdError.MemoryAllocation,
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c.ZSTD_error_workSpace_tooSmall => ZstdError.WorkSpaceTooSmall,
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c.ZSTD_error_dstSize_tooSmall => ZstdError.DstSizeTooSmall,
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c.ZSTD_error_srcSize_wrong => ZstdError.SrcSizeWrong,
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c.ZSTD_error_dstBuffer_null => ZstdError.DstBufferNull,
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c.ZSTD_error_noForwardProgress_destFull => ZstdError.NoForwardProgressDestFull,
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c.ZSTD_error_noForwardProgress_inputEmpty => ZstdError.NoForwardProgressInputEmpty,
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else => ZstdError.Generic,
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};
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}
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pub const ZstdError = error{
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OutOfMemory,
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Generic,
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PrefixUnknown,
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VersionUnsupported,
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FrameParameterUnsupported,
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FrameParameterWindowTooLarge,
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CorruptionDetected,
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ChecksumWrong,
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LiteralsHeaderWrong,
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DictionaryCorrupted,
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DictionaryWrong,
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DictionaryCreationFailed,
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ParameterUnsupported,
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ParameterCombinationUnsupported,
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ParameterOutOfBound,
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TableLogTooLarge,
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MaxSymbolValueTooLarge,
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MaxSymbolValueTooSmall,
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CannotProduceUncompressedBlock,
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StabilityConditionNotRespected,
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StageWrong,
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InitMissing,
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MemoryAllocation,
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WorkSpaceTooSmall,
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DstSizeTooSmall,
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SrcSizeWrong,
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DstBufferNull,
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NoForwardProgressDestFull,
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NoForwardProgressInputEmpty,
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FrameIndexTooLarge,
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SeekableIo,
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DstBufferWrong,
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SrcBufferWrong,
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SequenceProducerFailed,
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ExternalSequencesInvalid,
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MaxCode,
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};
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