Started work on xattr decoding
Added more utility to Inode's
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const std = @import("std");
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const LookupTable = @import("lookup_table.zig");
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const Decompressor = @import("util/decompressor.zig");
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const OffsetFile = @import("util/offset_file.zig");
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const XattrTable = @This();
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// Types
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pub const Xattr = struct {
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key: [:0]const u8,
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value: []const u8,
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};
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// Stateless
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pub fn statelessLookup() ![]Xattr {}
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