Files
squashfs/superblock.go
T
2021-02-25 03:17:20 -06:00

127 lines
3.3 KiB
Go

package squashfs
//The types of compression supported by squashfs.
const (
GzipCompression = 1 + iota
LzmaCompression
LzoCompression
XzCompression
Lz4Compression
ZstdCompression
)
//Superblock contains important information about a squashfs file. Located at the very front of the archive.
type superblock struct {
Magic uint32
InodeCount uint32
CreationTime uint32
BlockSize uint32
FragCount uint32
CompressionType uint16
BlockLog uint16
Flags uint16
IDCount uint16
MajorVersion uint16
MinorVersion uint16
RootInodeRef uint64
BytesUsed uint64
IDTableStart uint64
XattrTableStart uint64
InodeTableStart uint64
DirTableStart uint64
FragTableStart uint64
ExportTableStart uint64
}
//SuperblockFlags is the series of flags describing how a squashfs archive is packed.
type SuperblockFlags struct {
//If true, inodes are stored uncompressed.
UncompressedInodes bool
//If true, data is stored uncompressed.
UncompressedData bool
check bool
//If true, fragments are stored uncompressed.
UncompressedFragments bool
//If true, ALL data is stored in sequential data blocks instead of utilizing fragments.
NoFragments bool
//If true, the last block of data will always be stored as a fragment if it's less then the block size.
AlwaysFragment bool
//If true, duplicate files are only stored once. (Currently unsupported)
RemoveDuplicates bool
//If true, the export table is populated. (Currently unsupported)
Exportable bool
//If true, the xattr table is uncompressed. (Currently unsupported)
UncompressedXattr bool
//If true, the xattr table is not populated. (Currently unsupported)
NoXattr bool
compressorOptions bool
//If true, the UID/GID table is stored uncompressed.
UncompressedIDs bool
}
//DefaultFlags are the default SuperblockFlags that are used.
var DefaultFlags = SuperblockFlags{
RemoveDuplicates: true,
Exportable: true,
}
//GetFlags returns a SuperblockFlags for a given superblock.
func (s *superblock) GetFlags() SuperblockFlags {
return SuperblockFlags{
UncompressedInodes: s.Flags&0x1 == 0x1,
UncompressedData: s.Flags&0x2 == 0x2,
check: s.Flags&0x4 == 0x4,
UncompressedFragments: s.Flags&0x8 == 0x8,
NoFragments: s.Flags&0x10 == 0x10,
AlwaysFragment: s.Flags&0x20 == 0x20,
RemoveDuplicates: s.Flags&0x40 == 0x40,
Exportable: s.Flags&0x80 == 0x80,
UncompressedXattr: s.Flags&0x100 == 0x100,
NoXattr: s.Flags&0x200 == 0x200,
compressorOptions: s.Flags&0x400 == 0x400,
UncompressedIDs: s.Flags&0x800 == 0x800,
}
}
//ToUint returns the uint16 representation of the given SuperblockFlags
func (s *SuperblockFlags) ToUint() uint16 {
var out uint16
if s.UncompressedInodes {
out = out | 0x1
}
if s.UncompressedData {
out = out | 0x2
}
if s.check {
out = out | 0x4
}
if s.UncompressedFragments {
out = out | 0x8
}
if s.NoFragments {
out = out | 0x10
}
if s.AlwaysFragment {
out = out | 0x20
}
if s.RemoveDuplicates {
out = out | 0x40
}
if s.Exportable {
out = out | 0x80
}
if s.UncompressedXattr {
out = out | 0x100
}
if s.NoXattr {
out = out | 0x200
}
if s.compressorOptions {
out = out | 0x400
}
if s.UncompressedIDs {
out = out | 0x800
}
return out
}