Potential workaround for poor zstd performance

Performance is still not great, but better
This commit is contained in:
Caleb Gardner
2022-06-21 01:09:33 -05:00
parent 1b934de04d
commit 83dfa77b7d
12 changed files with 110 additions and 30 deletions
+18 -3
View File
@@ -11,6 +11,7 @@ type Reader struct {
master io.Reader
cur io.Reader
d decompress.Decompressor
comRdr io.Reader
}
func NewReader(master io.Reader, d decompress.Decompressor) *Reader {
@@ -25,8 +26,10 @@ func realSize(siz uint16) uint16 {
}
func (r *Reader) advance() (err error) {
if clr, ok := r.cur.(io.Closer); ok {
clr.Close()
if !r.d.Resetable() {
if clr, ok := r.cur.(io.Closer); ok {
clr.Close()
}
}
var raw uint16
err = binary.Read(r.master, binary.LittleEndian, &raw)
@@ -36,7 +39,19 @@ func (r *Reader) advance() (err error) {
size := realSize(raw)
r.cur = io.LimitReader(r.master, int64(size))
if size == raw {
r.cur, err = r.d.Reader(r.cur)
if r.d.Resetable() {
if r.comRdr == nil {
r.cur, err = r.d.Reader(r.cur)
if err != nil {
return
}
} else {
err = r.d.Reset(r.comRdr, r.cur)
r.cur = r.comRdr
}
} else {
r.cur, err = r.d.Reader(r.cur)
}
}
return
}