Working on how to actually write the archive.
Made SuperblockFlags public so you can set options when writing
This commit is contained in:
+69
-17
@@ -33,28 +33,38 @@ type superblock struct {
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ExportTableStart uint64
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}
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//SuperblockFlags is the parsed version of Superblock.Flags
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type superblockFlags struct {
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UncompressedInodes bool
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UncompressedData bool
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Check bool
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//SuperblockFlags is the series of flags describing how a squashfs archive is packed.
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type SuperblockFlags struct {
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//If true, inodes are stored uncompressed
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UncompressedInodes bool
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//If true, data is stored uncompressed
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UncompressedData bool
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check bool
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//If true, fragments are stored uncompressed
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UncompressedFragments bool
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NoFragments bool
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AlwaysFragments bool
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Duplicates bool
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Exportable bool
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UncompressedXattr bool
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NoXattr bool
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CompressorOptions bool
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UncompressedIDs bool
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//If true, ALL data is stored in sequential data blocks instead of utilizing fragments
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NoFragments bool
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//If true, the last block of data will always be stored as a fragment if it's less then the block size.
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AlwaysFragments bool
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//If true, duplicate files are only stored once.
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Duplicates bool
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//If true, the export table is populated
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Exportable bool
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//If true, the xattr table is uncompressed
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UncompressedXattr bool
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//If true, the xattr table is not populated
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NoXattr bool
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compressorOptions bool
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//If true, the UID/GID table is stored uncompressed
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UncompressedIDs bool
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}
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//GetFlags returns a SuperblockFlags for a given superblock.
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func (s *superblock) GetFlags() superblockFlags {
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return superblockFlags{
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func (s *superblock) GetFlags() SuperblockFlags {
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return SuperblockFlags{
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UncompressedInodes: s.Flags&0x1 == 0x1,
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UncompressedData: s.Flags&0x2 == 0x2,
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Check: s.Flags&0x4 == 0x4,
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check: s.Flags&0x4 == 0x4,
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UncompressedFragments: s.Flags&0x8 == 0x8,
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NoFragments: s.Flags&0x10 == 0x10,
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AlwaysFragments: s.Flags&0x20 == 0x20,
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@@ -62,7 +72,49 @@ func (s *superblock) GetFlags() superblockFlags {
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Exportable: s.Flags&0x80 == 0x80,
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UncompressedXattr: s.Flags&0x100 == 0x100,
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NoXattr: s.Flags&0x200 == 0x200,
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CompressorOptions: s.Flags&0x400 == 0x400,
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compressorOptions: s.Flags&0x400 == 0x400,
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UncompressedIDs: s.Flags&0x800 == 0x800,
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}
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}
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//ToUint returns the uint16 representation of the given SuperblockFlags
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func (s *SuperblockFlags) ToUint() uint16 {
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var out uint16
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if s.UncompressedInodes {
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out = out | 0x1
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}
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if s.UncompressedData {
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out = out | 0x2
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}
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if s.check {
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out = out | 0x4
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}
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if s.UncompressedFragments {
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out = out | 0x8
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}
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if s.NoFragments {
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out = out | 0x10
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}
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if s.AlwaysFragments {
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out = out | 0x20
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}
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if s.Duplicates {
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out = out | 0x40
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}
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if s.Exportable {
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out = out | 0x80
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}
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if s.UncompressedXattr {
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out = out | 0x100
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}
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if s.NoXattr {
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out = out | 0x200
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}
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if s.compressorOptions {
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out = out | 0x400
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}
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if s.UncompressedIDs {
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out = out | 0x800
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}
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return out
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}
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