Implemented the rest of the compression types

Haven't implemented LZO due to limited libraries
This commit is contained in:
Caleb Gardner
2020-12-09 01:40:30 -06:00
parent 1da97137a5
commit 5c3bf8d528
7 changed files with 144 additions and 3 deletions
+27 -1
View File
@@ -3,11 +3,37 @@ package compression
import (
"bytes"
"compress/zlib"
"encoding/binary"
"io"
)
type gzipInit struct {
CompressionLevel int32
WindowSize int16
Strategies int16
}
//Gzip is a decompressor for gzip type compression. Uses zlib for compression and decompression
type Gzip struct{}
type Gzip struct {
CompressionLevel int32
HasCustomWindow bool
HasStrategies bool
}
//NewGzipCompressorWithOptions creates a new gzip compressor/decompressor with options read from the given reader.
func NewGzipCompressorWithOptions(r io.Reader) (*Gzip, error) {
var gzip Gzip
var init gzipInit
err := binary.Read(r, binary.LittleEndian, &init)
if err != nil {
return nil, err
}
gzip.CompressionLevel = init.CompressionLevel
//TODO: proper support for window size and strategies
gzip.HasCustomWindow = init.WindowSize != 15
gzip.HasStrategies = init.Strategies != 0 && init.Strategies != 1
return &gzip, nil
}
//Decompress reads the entirety of the given reader and returns it uncompressed as a byte slice.
func (g *Gzip) Decompress(r io.Reader) ([]byte, error) {