fix: prevent index out of range on long frag tables

Previously, reading fragment 512 would panic with index out of range.
Fix that panic by introducing an abstraction over reading blocks of
items, caching the intermediate result, and returning an item at a
particular index. The primary goal of this abstraction is to make edge
cases like requesting items on page boundaries easy to unit test for.

Additionally, fix unit tests by making t.Fatal calls protected by
nil checks on the error values.
This commit is contained in:
Will Murphy
2024-11-26 07:07:00 -05:00
parent 0f8a4e0027
commit 0253a76dbe
4 changed files with 226 additions and 40 deletions
+18 -38
View File
@@ -123,45 +123,25 @@ func (r *Reader) Id(i uint16) (uint32, error) {
// Get a fragment entry at the given index. Lazily populates the reader's fragment table as necessary.
func (r *Reader) fragEntry(i uint32) (fragEntry, error) {
if len(r.fragTable) > int(i) {
return r.fragTable[i], nil
} else if i >= r.Superblock.FragCount {
return fragEntry{}, errors.New("fragment out of bounds")
}
// Populate the fragment table as needed
var blockNum uint32
if i != 0 { // If i == 0, we go negatives causing issues with uint32s
blockNum = uint32(math.Ceil(float64(i)/512)) - 1
} else {
blockNum = 0
}
blocksRead := len(r.fragTable) / 512
blocksToRead := int(blockNum) - blocksRead + 1
return readPagedItems(int(i), 512, &r.fragTable, int(r.Superblock.FragCount),
func(startBlock, fragsToRead int) ([]fragEntry, error) {
// get the offset of the next block of fragments
var offset uint64
err := binary.Read(toreader.NewReader(r.r, int64(r.Superblock.FragTableStart)+int64(8*startBlock)), binary.LittleEndian, &offset)
if err != nil {
return nil, err
}
var offset uint64
var fragsToRead uint32
var fragsTmp []fragEntry
var err error
var rdr *metadata.Reader
for i := blocksRead; i < int(blocksRead)+blocksToRead; i++ {
err = binary.Read(toreader.NewReader(r.r, int64(r.Superblock.FragTableStart)+int64(8*i)), binary.LittleEndian, &offset)
if err != nil {
return fragEntry{}, err
}
fragsToRead = r.Superblock.FragCount - uint32(len(r.fragTable))
if fragsToRead > 512 {
fragsToRead = 512
}
fragsTmp = make([]fragEntry, fragsToRead)
rdr = metadata.NewReader(toreader.NewReader(r.r, int64(offset)), r.d)
err = binary.Read(rdr, binary.LittleEndian, &fragsTmp)
rdr.Close()
if err != nil {
return fragEntry{}, err
}
r.fragTable = append(r.fragTable, fragsTmp...)
}
return r.fragTable[i], nil
fragsTmp := make([]fragEntry, fragsToRead)
rdr := metadata.NewReader(toreader.NewReader(r.r, int64(offset)), r.d)
defer rdr.Close()
err = binary.Read(rdr, binary.LittleEndian, &fragsTmp)
if err != nil {
return nil, err
}
return fragsTmp, nil
})
}
// Get an inode reference at the given index. Lazily populates the reader's export table as necessary.